Writing a simple memset function implementation in C. #asmr #programming. backstage signal lights for scene shifts : r/techtheatre
ASMR Programming - Writing my own memcpy in C This was the first attempt I ever made at making a game from absolute scratch when I was learning C and OpenGL. The assets
3D Software Renderer From Scratch in C - razor demo Writing a simple offsetof macro implementation in C. #asmr #programming.
Fun 2D N-Body Simulations in C - gsim demo ASMR Programming - Writing my own strstr in C
Data Structures in C - Stack - ASMR Programming Procedural 3D World Generation From Scratch in C - Dessert Dunes demo
This is an update on how my 2D space exploration game is looking right now. I added gravitational bodies and particles for the LogiCue is a digital cue light system that makes cueing actors and production crew easy and accurate. 12 channels of control gives you fantastic flexibility.
Dessert Dunes Some time ago I made this early 3D low-poly game prototype from scratch in C and OpenGL. It's fully procedural 2D cloth simulation in C
NuDelta Digital LogiCue 12 Controller with 12 LogiCue Digital Cue Dotfiles - vimrc - Vim configuration file Data Structures in C - Queue - ASMR Programming
I've been experimenting with bezier curves in C lately. I can use splines and closed loops with control points to draw smooth Having fun in some warzone so please enjoy!!!
Nu Delta Digital's new LogiCue Digital Cuing System shown off by creator, Noah Davis, at USITT 2013. LogiCue Digital Cue Light System - Anne Cloud Expert Explainer Check it out at:
Data Structures in C - Tree - ASMR Programming NovaCraft Season 1 : Ep 1
ASMR Programming - Writing my own offsetof macro in C Simple implementation of a generic tree data structure in C. #asmr #programming Simple and toyful 2D simulation of gravitational systems written in C. Handles collisions and provides fun interactions you can
Showing my tmux configuration file ASMR style. #programming #asmr #notalking. ASMR Programming - Writing my own memcmp in C Simple Pixel Engine in C - spxe demo
Step into the world of seamless stage management with LogiCue, the cutting-edge Digital Cue Light System by NuDelta Digital, Wave Function Collapse Algorithm written in C and OpenGL Tree2D During the pandemic I relearned how to program by making this game. It's a simple 2D platformer where you draw your
Wave Function Collapse Algorithm #gamedev #programming #pixelart #algorithm For years I've been thinking of making a 2D space exploration game and finally I decided to start the project. It's fully procedural
Simple implementation of a dynamic string data structure in C. #asmr #programming After experimenting with cloth physics simulations, I realized you just have to make minor tweaks to get a softbody simulation.
Simple Pixel Engine written in C LDI 2023: Doug Fleenor Design Introduces Preset12 for Lighting Control Simple path tracer written in C. Tracy does all the rendering on the CPU using multiple threads. Even my RaspberryPi can run it.
ASMR Programming - Writing my own memset in C Softbody simulation in C #software #maths
Warzone but im fighting TTV'ers A cue light system that works over ethernet. The re-designed cue light runs on power-over-ethernet, features two lights for multiple color combinations, and
The First Game I Ever Made From Scratch Using C and OpenGL ASMR Programming - Writing my own assert macro in C A fantastic portable cue light system that is easy to use and affordable. Controllers updated in early 2020 with refreshed form factor.
Writing a simple memcmp function implementation in C. #asmr #programming. Nu Delta Digital's LogiCue System Header only implementation of the Wave Function Collapse Algorithm in C. #programming
Wave Function Collapse Algorithm in C - wfc demo I Started Working on a 2D Space Exploration Game
ASMR Programming - Writing my own strcat in C Wave Function Collapse implemented in C Writing a simple memmove function implementation in C. #asmr #programming.
LogiCue XLR 12-Ch. Cue Light Controller #LCX12 ASMR Programming - Writing my own strsep in C - No Talking Simple pixel engine written in C and OpenGL. #gamedev #gameengine #opengl
#simulation #programming #physicssimulation Playing with Softbody Simulations in C
The LogiCue Digital Cue Light System is easy to install because it uses standard microphone cable that many venues already have. The controller can be set up at Writing a simple strcat function implementation in C. #asmr #programming.
More than two years ago I created this simple 3D demo. It's made in C and OpenGL using a bunch of my own libraries I had Writing a simple strspn function implementation in C. #asmr #programming #notalking.
I Added Planets and Particles To My 2D Space Exploration Game Check out the latest from @LDI_Show 2023, a show that connects the entire live entertainment, design, and technology Procedural Low Poly Planets with OpenGL and C - 3Dpi demo
Product Description. The QL2 Cue Light works with the LogiCue 6 and LogiCue 12 controllers as well as older LC1 controllers. The cue light has 6 different Writing a simple strlen function implementation in C. #asmr #programming.
NuDelta Digital Home Page ASMR Programming - Writing my own strlen in C The LogiCue System from NuDelta Digital is a cue light system designed for the performing arts. It is easy to set up and use.
Wave Function Collapse #gamedev #programming #pixelart Writing a simple assert macro implementation in C. #asmr #programming.
ASMR Programming - Writing my own memmove in C Playing With Cloth Simulations in C
ASMR Programming - Writing my own strspn in C - No Talking I love these things! cj_lights. • 9y ago. This is what I use! The logicue is great! jasontippmann98. • 9y ago. Contact your local ETC dealer Boid Flocking Simulation Algorithm in C and OpenGL
Writing a simple memcpy function implementation in C. #asmr #programming. Writing Hello World With My Pixel Engine Added QuadTrees To My Universe Simulations - gsim demo
The home page for NuDelta Digital, designer of the LogiCue Digital Cue Light System for stage managers and the performing arts. Data Structures in C - String - ASMR Programming NuDelta Digital LogiCue 12 Controller with 6 LogiCue Digital Cue
LogiCue - BMI Supply Constant Integer Expression Calculator in C - calc
Simple implementation of a generic and dynamic queue data structure in C. #asmr NuDeltaLogiCue3.mov CPU Path Tracing in C #raytracing #3d #programming #gamedev
Real Time CPU Path Tracing in C LogiCue 6
Writing a simple strstr function implementation in C. #asmr #programming. The LogiCue 12 has a 2-way “acknowledge” feature that allows actors or crew members to respond to the stage manager with the press of a button. Experimenting with cloth physics using my pixel engine. Try it at:
This is a Simple Shader I Wrote Extremely simple calculator for the terminal. It parses, evaluates and solves C-like constant integer expressions using reverse Showing how easy and fast you can start rendering and plotting directly to the screen with my simple pixel engine.
仕様LogiCueは、演者と制作スタッフを簡単かつ正確にキューすることができるデジタルキューライトシステムです。 コントローラーは、すべてのチャンネルの「スタンバイ」 Drawing Bezier Curves From Scratch With My C Library
NuDelta Digital LogiCue Digital Cue Light | ProADV.com The Game Is The Engine - 2D Platformer From Scratch in C
NuDelta Digital LogiCue NET | ProADV.com DMX CueLight Trigger
When I started to learn OpenGL, as soon as I rendered my first triangle I proceeded to make this simple boid flocking simulation. 裏方屋ドットコム,LogiCue Accessories LC2DMX(ロジキュー)
Simple Pixel Engine #programming #gamedev #gameengine #opengl #pixelart Dotfiles - tmux.conf - Tmux configuration file
Simple 3D software rasterizer built on top of my simple pixel engine. Razor does all rendering and computations on the CPU side. Writing a simple strsep function implementation in C. #asmr #programming #notalking. Showing my vim configuration file ASMR style. #programming #asmr #notalking.
20 Pushbuttons with Red & Green LEDs provide easy user feedback. System drives 20 consecutive DMX channels, the start Simple 2D simulation of gravitational systems written in C. I implemented the Barnes-Hut approximation algorithm for N-body Simple implementation of a generic and dynamic stack data structure in C. #asmr